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Institut / FIR-Bereiche
Eine Steigerung des Wertbeitrags der Instandhaltung kann nur im Zusammenspiel mit der Belegschaft sowie internen und externen Anspruchsgruppen geschehen.
Dabei bieten digitale Technologien eine Möglichkeit, Prozesse und Entscheidungen punktuell effizienter und besser zu machen. Eine nachhaltige Transformation muss jedoch nicht nur technologisch, sondern vor allem auch methodisch gestaltet werden.
Dabei müssen bewährte Methoden der zuverlässigkeitsorientierten
Instandhaltung und des Lean Managements mit den digitalen Technologien zusammenspielen, um den größtmöglichen Effekt für das Unternehmen zu erzielen.
Augmented Reality (AR) bietet ein großes Nutzenpotenzial im Bereich der industriellen Dienstleistungen. Der genaue monetäre und qualitative Nutzen ist jedoch, wie bei IT-Investitionen im Allgemeinen, schwer zu bewerten. Im Rahmen des Forschungsprojekts Datenmanagement for Augmented Reality (DM4AR) wurde aus diesem Grund ein Bewertungsmodell entwickelt, welches den Nutzen von AR im industriellen Service messbar macht.
Augmented reality seems to offer great potential benefits in the field of industrial services. However, the question of the exact benefits, both monetary and qualitative, is difficult to evaluate, as is the case with IT investments in gen-eral. Within the framework of the DM4AR research project, an evaluation model was therefore developed. Based on group discussions and interviews on potential AR use cases, a list of monetary and qualitative benefits was compiled to form the basis for selecting suitable evaluation modules in the existing literature. These include an impact chain analysis in the form of a strategy map, a monetary eval-uation as a calculation of the return on investment, based on the assumptions of the use case as well as existing studies, and a qualitative evaluation in the form of a utility analysis. The outcome is an evaluation model in the form of a multi-perspective approach that considers the impact of AR in the four perspectives of the balanced scorecard (financial, customer, internal business processes, learning and growth). The results of the qualitative and monetary evaluation can be sum-marized in a 2D matrix to support decision-making.
In Germany’s transition to a more sustainable industrial landscape, electricity generated by wind turbines (WT) remains a mainstay of the energy mix. Operating and maintenance costs, which account for roughly 25% of electricity generation costs in onshore WTs make improvements of maintenance activities a key lever in the economic operation of WTs. Prescriptive maintenance is a possible approach for improved maintenance activities. It is a concept where asset condition data is used to recommend specific actions and has great potential for the operation of wind parks. However, especially small, but also large wind park operators, and maintenance service providers often struggle with the implementation of such a new maintenance approach. As a part of the research project ReStroK, a learning game has been developed to support the training and familiarization of maintenance technicians with the concepts and underlying principles of this maintenance approach. In this paper, the concept for the development of a learning game will be presented. Multiple scenarios for its usage and their corresponding requirements will be discussed and an overview over the game will be given.